Also, the animation, and the inclusion of a religious angle (shades of Scientology) makes it stick out even more. No one’s going to pretend that it exists for any reason other than to promote the game, but everyone clearly put some time and effort into it, and after a slow start, it’s actually a pretty exciting addition to the “spaceship is under siege by monsters” genre. Like a lot of modern games, I often have no clue as to why I am doing the things I’m doing ( Halo being the worst offender of this), but at least I know why the ship that the game has me fighting monsters on came to be the way it is, thanks to Downfall.Įven as a standalone movie, it’s actually pretty good, all things considered. Now you need tie-in products to flesh out the backstory! Hence, Dead Space: Downfall, which is a prequel to the game of the same name (and a sequel to the comic book series, which fleshed out the backstory to the backstory).Īnd now that I’ve played thru some of the game, all I can say is “Thank Christ” that EA has licensed out their game to other mediums, because the game is a bit short on story so far. That’s pretty much all the backstory you got with Super Mario Bros. You’re on a platform, there’s a little brown mole thing coming at you, and some bricks above your head look like they can be reached with the top of your noggin provided you utilize a running jump.
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